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Object-Oriented Graphics Rendering Engine
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OgreHardwareCounterBuffer.h
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1 /*
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4  (Object-oriented Graphics Rendering Engine)
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28 #ifndef __HardwareCounterBuffer__
29 #define __HardwareCounterBuffer__
30 
31 // Precompiler options
32 #include "OgrePrerequisites.h"
33 #include "OgreHardwareBuffer.h"
34 #include "OgreSharedPtr.h"
35 #include "OgreHeaderPrefix.h"
36 
37 namespace Ogre {
38  class HardwareBufferManagerBase;
39 
48  {
49  protected:
52 
53  public:
55  HardwareCounterBuffer(HardwareBufferManagerBase* mgr, size_t sizeBytes,
56  HardwareBuffer::Usage usage, bool useShadowBuffer = false, const String& name = "");
59  HardwareBufferManagerBase* getManager() const { return mMgr; }
60 
61  const String& getName() const { return mName; }
62 
63  };
64 
66  class _OgreExport HardwareCounterBufferSharedPtr : public SharedPtr<HardwareCounterBuffer>
67  {
68  public:
71  };
72 
73 }
74 
75 #include "OgreHeaderSuffix.h"
76 
77 #endif
#define _OgreExport
Definition: OgrePlatform.h:255
HardwareBufferManagerBase * getManager() const
Return the manager of this buffer, if any.
Specialisation of HardwareBuffer for a counter buffer.
HardwareBufferManagerBase * mMgr
Base definition of a hardware buffer manager.
Usage
Enums describing buffer usage; not mutually exclusive.
Abstract class defining common features of hardware buffers.
Shared pointer implementation used to share counter buffers.
Reference-counted shared pointer, used for objects where implicit destruction is required.
_StringBase String
Definition: OgreCommon.h:53