OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreId.h File Reference
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class  Ogre::Id
 Usage: OGRE_NEW SceneNode( Id::generateNewId< Node >() ) More...
class  Ogre::IdObject



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/



typedef Ogre::uint32 Ogre::IdType
 Big projects with lots, lots of units for very long periods of time (MMORPGs?) may want to define this to 64-bit. More...