OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreInstanceBatchVTF.h File Reference
#include "OgreInstanceBatch.h"
#include "OgreTexture.h"
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Classes

class  Ogre::BaseInstanceBatchVTF
 Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation has the following advantages: Supports huge amount of instances per batch Supports skinning even with huge ammounts of instances per batch Doesn't need shader constants registers. More...
 
class  Ogre::InstanceBatchVTF
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/