OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreKeyFrame.h File Reference
#include "OgrePrerequisites.h"
#include "OgreVector3.h"
#include "OgreQuaternion.h"
#include "OgreAny.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
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class  Ogre::KeyFrame
 A key frame in an animation sequence defined by an AnimationTrack. More...
class  Ogre::NumericKeyFrame
 Specialised KeyFrame which stores any numeric value. More...
class  Ogre::TransformKeyFrame
 Specialised KeyFrame which stores a full transform. More...
class  Ogre::VertexMorphKeyFrame
 Specialised KeyFrame which stores absolute vertex positions for a complete buffer, designed to be interpolated with other keys in the same track. More...
class  Ogre::VertexPoseKeyFrame
 Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets for a subset of the vertices in a buffer to provide a blendable pose. More...
struct  Ogre::VertexPoseKeyFrame::PoseRef
 Reference to a pose at a given influence level. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/