OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreLodBuffer.h File Reference
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struct  Ogre::LodIndexBuffer
 Thread-safe buffer for storing Hardware index buffer. More...
struct  Ogre::LodInputBuffer
 Data representing all required information from a Mesh. Used by LodInputProviderBuffer. More...
struct  Ogre::LodInputBuffer::Submesh
struct  Ogre::LodOutputBuffer
 Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer. More...
struct  Ogre::LodOutputBuffer::Submesh
struct  Ogre::LodVertexBuffer
 Thread-safe buffer for storing Hardware vertex buffer. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/