OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreLodWorkQueueInjectorListener.h
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28 
29 #ifndef _LodWorkQueueInjectorListener_H__
30 #define _LodWorkQueueInjectorListener_H__
31 
32 #include "OgreLodPrerequisites.h"
33 
34 namespace Ogre
35 {
36 
38 {
39 public:
42  virtual bool shouldInject(LodWorkQueueRequest* request) = 0;
43  virtual void injectionCompleted(LodWorkQueueRequest* request) = 0;
44 };
45 
46 }
47 #endif
#define _OgreLodExport