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Object-Oriented Graphics Rendering Engine
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OgreNaClGLContext.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
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28 
29 #ifndef __NaClGLContext_H__
30 #define __NaClGLContext_H__
31 
32 #include "OgreGLES2Context.h"
33 #include "OgreNaClWindow.h"
34 #include "OgreNaClGLContext.h"
35 
36 namespace Ogre {
37  class NaClGLSupport;
38 
39  class _OgrePrivate NaClGLContext : public GLES2Context, public pp::Graphics3DClient
40  {
41  private:
44  pp::Instance* mInstance;
45  pp::CompletionCallback* mSwapCallback;
46  pp::Graphics3D mContext;
47  unsigned int mWidth;
48  unsigned int mHeight;
49  public:
50  NaClGLContext(const NaClWindow * window, const NaClGLSupport *glsupport, pp::Instance* instance, pp::CompletionCallback* swapCallback);
51  virtual ~NaClGLContext();
52 
53  virtual void setCurrent();
54  virtual void endCurrent();
55  GLES2Context* clone() const;
56 
57  void swapBuffers();
58 
59  void resize();
60 
62  virtual void Graphics3DContextLost();
63 
64  };
65 }
66 
67 #endif
pp::Instance * mInstance
Class that encapsulates an GL context.
#define _OgrePrivate
Definition: OgrePlatform.h:256
const NaClGLSupport * mGLSupport
pp::CompletionCallback * mSwapCallback
pp::Graphics3D mContext
const NaClWindow * mWindow