OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreNode.h File Reference
#include "OgrePrerequisites.h"
#include "OgreMatrix4.h"
#include "OgreRenderable.h"
#include "OgreUserObjectBindings.h"
#include "OgreId.h"
#include "Math/Array/OgreTransform.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
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class  Ogre::Node
 Class representing a general-purpose node an articulated scene graph. More...
class  Ogre::Node::DebugRenderable
 Inner class for displaying debug renderable for Node. More...
class  Ogre::Node::Listener
 Listener which gets called back on Node events. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/