OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreOctreeSceneManager.h File Reference
#include "OgreOctreePrerequisites.h"
#include "OgreSceneManager.h"
#include <list>
#include <algorithm>
#include "OgreOctree.h"
+ Include dependency graph for OgreOctreeSceneManager.h:

Go to the source code of this file.

Classes

class  Ogre::OctreeSceneManager
 Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries. More...
 
class  Ogre::OctreeSceneManagerFactory
 Factory for OctreeSceneManager. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef list< WireBoundingBox * >
::type 
Ogre::BoxList
 
typedef list< unsigned long >::type Ogre::ColorList