OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreOctreeSceneQuery.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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28 /***************************************************************************
29 OgreOctreeSceneQuery.h - description
30 -------------------
31 begin : Tues July 20, 2004
32 copyright : (C) 2004 by Jon Anderson
33 email : janders@users.sf.net
34 ***************************************************************************/
35 
36 #ifndef OCTREESCENEQUERY_H
37 #define OCTREESCENEQUERY_H
38 
40 #include "OgreSceneManager.h"
41 
42 
43 namespace Ogre
44 {
47 {
48 public:
51 
53  void execute(IntersectionSceneQueryListener* listener);
54 };
55 
58 {
59 public:
62 
64  void execute(RaySceneQueryListener* listener);
65 };
68 {
69 public:
72 
74  void execute(SceneQueryListener* listener);
75 };
78 {
79 public:
82 
84  void execute(SceneQueryListener* listener);
85 };
88 {
89 public:
92 
94  void execute(SceneQueryListener* listener);
95 };
96 
97 
98 }
99 
100 #endif
101 
102 
Manages the organisation and rendering of a 'scene' i.e.
Octree implementation of RaySceneQuery.
Default implementation of SphereSceneQuery.
Octree implementation of AxisAlignedBoxSceneQuery.
Default implementation of IntersectionSceneQuery.
Octree implementation of PlaneBoundedVolumeListSceneQuery.
Alternative listener class for dealing with RaySceneQuery.
#define _OgreOctreePluginExport
Alternative listener class for dealing with IntersectionSceneQuery.
Octree implementation of IntersectionSceneQuery.
Default implementation of RaySceneQuery.
Default implementation of AxisAlignedBoxSceneQuery.
Octree implementation of SphereSceneQuery.
Default implementation of PlaneBoundedVolumeListSceneQuery.
This optional class allows you to receive per-result callbacks from SceneQuery executions instead of ...