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Object-Oriented Graphics Rendering Engine
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OgreOctreeZonePlugin.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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9 Permission is hereby granted, free of charge, to any person obtaining a copy
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26 -----------------------------------------------------------------------------
27 OgreOctreeZonePlugin.h - Octree Zone Plugin class for PCZSceneManager
28 
29 -----------------------------------------------------------------------------
30 begin : Mon Apr 16 2007
31 author : Eric Cha
32 email : ericc@xenopi.com
33 Code Style Update :
34 -----------------------------------------------------------------------------
35 */
36 
37 #ifndef OCTREEZONE_PLUGIN_H
38 #define OCTREEZONE_PLUGIN_H
39 
40 #include "OgrePlugin.h"
41 
42 namespace Ogre
43 {
44  class OctreeZoneFactory;
45 
47  class OctreeZonePlugin : public Plugin
48  {
49  public:
51 
53  const String& getName() const;
54 
56  void install();
57 
59  void initialise();
60 
62  void shutdown();
63 
65  void uninstall();
66  protected:
68 
69  };
70 }
71 
72 #endif
void install()
Perform the plugin initial installation sequence.
void uninstall()
Perform the final plugin uninstallation sequence.
Class defining a generic OGRE plugin.
Definition: OgrePlugin.h:79
Plugin instance for OctreeZone.
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
const String & getName() const
Get the name of the plugin.
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
OctreeZoneFactory * mOctreeZoneFactory
Factory for OctreeZone.
_StringBase String
Definition: OgreCommon.h:53