OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreParticleSystem.h File Reference
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Classes

class  Ogre::ParticleSystem
 Class defining particle system based special effects. More...
 
class  Ogre::ParticleSystem::CmdCull
 Command object for cull_each (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdEmittedEmitterQuota
 Command object for emittedEmitterQuota (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdHeight
 Command object for particle_height (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdIterationInterval
 Command object for iteration interval(see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdLocalSpace
 Command object for local space (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdMaterial
 Command object for material (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdNonvisibleTimeout
 Command object for nonvisible timeout (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdQuota
 Command object for quota (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdRenderer
 Command object for renderer (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdSorted
 Command object for sorting (see ParamCommand). More...
 
class  Ogre::ParticleSystem::CmdWidth
 Command object for particle_width (see ParamCommand). More...
 
struct  Ogre::ParticleSystem::SortByDirectionFunctor
 Sort by direction functor. More...
 
struct  Ogre::ParticleSystem::SortByDistanceFunctor
 Sort by distance functor. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/