OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgrePixelCountLodStrategy.h File Reference
#include "OgrePrerequisites.h"
#include "OgreLodStrategy.h"
#include "OgreSingleton.h"
+ Include dependency graph for OgrePixelCountLodStrategy.h:

Go to the source code of this file.

Classes

class  Ogre::AbsolutePixelCountLodStrategy
 
class  Ogre::PixelCountLodStrategyBase
 Abstract base class for level of detail strategy based on pixel count approximations from bounding sphere projection. More...
 
class  Ogre::ScreenRatioPixelCountLodStrategy
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef
AbsolutePixelCountLodStrategy 
Ogre::PixelCountLodStrategy
 Backward compatible name for Distance_Box strategy. More...