OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreRawPtr.h File Reference
#include "OgrePlatform.h"
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Classes

class  Ogre::RawSimdUniquePtr< T, M_CATEGORY >
 Similar to std::unique_ptr, but: Uses a custom allocator (OGRE_MALLOC_SIMD) Pointers must be really unique (RESTRICT_ALIAS modifier is used!) To access the pointer, use get(); instead of using this container directly The purpose of this container is to enclose a raw pointer while avoiding breaking the rule of 3 when copying. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/