OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreRenderable.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreGpuProgram.h"
#include "OgreGpuProgramParams.h"
#include "OgreMatrix4.h"
#include "OgreMaterial.h"
#include "OgrePlane.h"
#include "OgreVector4.h"
#include "OgreException.h"
#include "OgreUserObjectBindings.h"
#include "OgreHlms.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
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Classes

class  Ogre::Renderable
 Abstract class defining the interface all renderable objects must implement. More...
 
class  Ogre::Renderable::RenderSystemData
 An internal class that should be used only by a render system for internal use. More...
 
class  Ogre::Renderable::Visitor
 Visitor object that can be used to iterate over a collection of Renderable instances abstractly. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/