OGRE  2.0
Object-Oriented Graphics Rendering Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
OgreResourceBackgroundQueue.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreSingleton.h"
#include "OgreResource.h"
#include "OgreWorkQueue.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
+ Include dependency graph for OgreResourceBackgroundQueue.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  Ogre::BackgroundProcessResult
 Encapsulates the result of a background queue request. More...
 
class  Ogre::ResourceBackgroundQueue
 This class is used to perform Resource operations in a background thread. More...
 
class  Ogre::ResourceBackgroundQueue::Listener
 This abstract listener interface lets you get notifications of completed background processes instead of having to poll ticket statuses. More...
 
struct  Ogre::ResourceBackgroundQueue::ResourceRequest
 Encapsulates a queued request for the background queue. More...
 
struct  Ogre::ResourceBackgroundQueue::ResourceResponse
 Struct that holds details of queued notifications. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef WorkQueue::RequestID Ogre::BackgroundProcessTicket
 Identifier of a background process. More...