OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreRoot.h File Reference
#include "OgrePrerequisites.h"
#include "OgreSceneManagerEnumerator.h"
#include <exception>
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Classes

class  Ogre::Root
 The root class of the Ogre system. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef vector< RenderSystem * >
::type 
Ogre::RenderSystemList