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Object-Oriented Graphics Rendering Engine
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OgreShaderExLinearSkinning.h
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1 /*
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3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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27 #ifndef _ShaderExLinearSkinning_
28 #define _ShaderExLinearSkinning_
29 
31 
32 #ifdef RTSHADER_SYSTEM_BUILD_EXT_SHADERS
34 
35 namespace Ogre {
36 namespace RTShader {
37 
49 class _OgreRTSSExport LinearSkinning : public HardwareSkinningTechnique
50 {
51 // Interface.
52 public:
54  LinearSkinning();
55 
59  virtual bool resolveParameters(ProgramSet* programSet);
60 
64  virtual bool resolveDependencies(ProgramSet* programSet);
65 
69  virtual bool addFunctionInvocations(ProgramSet* programSet);
70 
71 protected:
73  void addPositionCalculations(Function* vsMain, int& funcCounter);
74 
76  void addIndexedPositionWeight(Function* vsMain, int index, int& funcCounter);
77 
79  void addNormalRelatedCalculations(Function* vsMain,
80  ParameterPtr& pNormalRelatedParam,
81  ParameterPtr& pNormalWorldRelatedParam,
82  int& funcCounter);
83 
85  void addIndexedNormalRelatedWeight(Function* vsMain, ParameterPtr& pNormalRelatedParam,
86  ParameterPtr& pNormalWorldRelatedParam,
87  int index, int& funcCounter);
88 };
89 
90 }
91 }
92 
93 #endif
94 #endif
#define _OgreRTSSExport
SharedPtr< Parameter > ParameterPtr