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Object-Oriented Graphics Rendering Engine
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OgreShaderProgramWriter.h
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1 /*
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4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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27 #ifndef _ShaderProgramWriter_
28 #define _ShaderProgramWriter_
29 
31 #include "OgreCommon.h"
32 #include "OgreGpuProgramParams.h"
33 #include "OgreGpuProgram.h"
34 #include "OgreShaderParameter.h"
35 
36 namespace Ogre {
37 namespace RTShader {
38 
46 // Uniform comparer
47 struct CompareUniformByName : std::binary_function<UniformParameterPtr, String, bool>
48 {
49  bool operator()( const UniformParameterPtr& uniform, const String& name ) const
50  {
51  return uniform->getName() == name;
52  }
53 };
54 
61 {
62 // Interface.
63 public:
64 
66  virtual ~ProgramWriter () {}
67 
68 
73  virtual void writeSourceCode (std::ostream& os, Program* program) = 0;
74 
76  virtual const String& getTargetLanguage () const = 0;
77 
78 // Protected methods.
79 protected:
81  void writeProgramTitle (std::ostream& os, Program* program);
82 
84  void writeUniformParametersTitle (std::ostream& os, Program* program);
85 
87  void writeFunctionTitle (std::ostream& os, Function* function);
88 };
89 
93 }
94 }
95 
96 
97 
98 #endif
bool operator()(const UniformParameterPtr &uniform, const String &name) const
#define _OgreRTSSExport
A class that represents a shader based program function.
Base class interface for shader program writers.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
A class that represents a shader based program.
virtual ~ProgramWriter()
Class destructor.
Reference-counted shared pointer, used for objects where implicit destruction is required.
_StringBase String
Definition: OgreCommon.h:53