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Object-Oriented Graphics Rendering Engine
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OgreShaderProgramWriterManager.h
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1 /*
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28 #ifndef __ShaderProgramWriterManager_H__
29 #define __ShaderProgramWriterManager_H__
30 
32 #include "OgreSingleton.h"
33 
34 namespace Ogre {
35 namespace RTShader {
36 
37  class ProgramWriter;
38 
48 {
49 public:
51  virtual ~ProgramWriterFactory() {}
52 
54  virtual const String& getTargetLanguage(void) const = 0;
55 
57  virtual ProgramWriter* create(void) = 0;
58 };
59 
61  : public Singleton<ProgramWriterManager>, public RTShaderSystemAlloc
62 {
63 public:
65 protected:
68 
69 public:
72 
74  void addFactory(ProgramWriterFactory* factory);
75 
77  void removeFactory(ProgramWriterFactory* factory);
78 
80  bool isLanguageSupported(const String& lang);
81 
89  ProgramWriter* createProgramWriter( const String& language);
90 
106  static ProgramWriterManager& getSingleton();
107 
123  static ProgramWriterManager* getSingletonPtr();
124 };
127 }
128 }
129 
130 
131 #endif
Template class for creating single-instance global classes.
Definition: OgreSingleton.h:64
Interface definition for factories of ShaderProgramWriter.
#define _OgreRTSSExport
FactoryMap mFactories
Factories capable of creating ShaderProgramWriterFactory instances.
Base class interface for shader program writers.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
map< String, ProgramWriterFactory * >::type FactoryMap
_StringBase String
Definition: OgreCommon.h:53