OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreTechnique.h File Reference
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Classes

class  Ogre::Technique
 Class representing an approach to rendering this particular Material. More...
 
struct  Ogre::Technique::GPUDeviceNameRule
 Rule controlling whether technique is deemed supported based on GPU device name. More...
 
struct  Ogre::Technique::GPUVendorRule
 Rule controlling whether technique is deemed supported based on GPU vendor. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/