OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreTerrainAutoUpdateLod.h File Reference
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Classes

class  Ogre::TerrainAutoUpdateLod
 Terrain automatic LOD loading. More...
 
class  Ogre::TerrainAutoUpdateLodByDistance
 Class implementing TerrainAutoUpdateLod interface. More...
 
class  Ogre::TerrainAutoUpdateLodFactory
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Enumerations

enum  Ogre::TerrainAutoUpdateLodStrategy { Ogre::NONE = 0, Ogre::BY_DISTANCE = 1 }