OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreTerrainGroup.h File Reference
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Classes

class  Ogre::TerrainGroup
 Helper class to assist you in managing multiple terrain instances that are connected to each other. More...
 
struct  Ogre::TerrainGroup::LoadRequest
 Structure for holding the load request. More...
 
struct  Ogre::TerrainGroup::RayResult
 Result from a terrain ray intersection with the terrain group. More...
 
struct  Ogre::TerrainGroup::TerrainSlot
 Slot for a terrain instance, together with its definition. More...
 
struct  Ogre::TerrainGroup::TerrainSlotDefinition
 Definition of how to populate a 'slot' in the terrain group. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/