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Object-Oriented Graphics Rendering Engine
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OgreVolumeChunkHandler.h
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28 #ifndef __Ogre_Volume_Chunk_Handler_H__
29 #define __Ogre_Volume_Chunk_Handler_H__
30 
31 #include "OgreWorkQueue.h"
32 
34 
35 namespace Ogre {
36 namespace Volume {
37 
40  class Chunk;
41  class MeshBuilder;
42  class DualGridGenerator;
43  class OctreeNode;
44 
47  typedef struct ChunkRequest
48  {
49 
52 
55 
57  size_t level;
58 
60  size_t maxLevels;
61 
64 
67 
70 
73 
75  bool isUpdate;
76 
83  _OgreVolumeExport friend std::ostream& operator<<(std::ostream& o, const ChunkRequest& r)
84  { return o; }
85  } ChunkRequest;
86 
90  {
91  protected:
92 
95 
98 
101 
104  void init(void);
105 
106  public:
107 
110  ChunkHandler(void);
111 
114  virtual ~ChunkHandler(void);
115 
120  void addRequest(const ChunkRequest &req);
121 
124  void processWorkQueue(void);
125 
127  WorkQueue::Response* handleRequest(const WorkQueue::Request* req, const WorkQueue* srcQ);
128 
130  void handleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ);
131 
132  };
133 }
134 }
135 
136 #endif
size_t maxLevels
The maximum amount of levels.
Data being passed around while loading.
General purpose request structure.
Definition: OgreWorkQueue.h:84
General purpose response structure.
struct Ogre::Volume::ChunkRequest ChunkRequest
Data being passed around while loading.
OctreeNode * root
The octree node to use.
Vector3 totalFrom
The back lower left corner of the world.
A single volume chunk mesh.
uint16 mWorkQueueChannel
The workqueue channel.
WorkQueue * mWQ
The workqueue.
Vector3 totalTo
The front upper rightcorner of the world.
Interface definition for a handler of requests.
MeshBuilder * meshBuilder
The MeshBuilder to use.
DualGridGenerator * dualGridGenerator
The DualGridGenerator to use.
Standard 3-dimensional vector.
Definition: OgreVector3.h:50
Interface definition for a handler of responses.
static const uint16 WORKQUEUE_LOAD_REQUEST
The workqueue load request.
A node in the volume octree.
_OgreVolumeExport friend std::ostream & operator<<(std::ostream &o, const ChunkRequest &r)
Stream operator <<.
bool isUpdate
Whether this is an update of an existing tree.
#define _OgreVolumeExport
unsigned short uint16
Definition: OgrePlatform.h:421
Interface to a general purpose request / response style background work queue.
Definition: OgreWorkQueue.h:71
Class to build up a mesh with vertices and indices.
size_t level
The current LOD level.
Handles the WorkQueue management of the chunks.
Chunk * origin
The chunk which created this request.
Class for the generation of the DualGrid.