OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::CompositorWorkspaceListener Class Reference

#include <OgreCompositorWorkspaceListener.h>

Public Member Functions

virtual void passPreExecute (CompositorPass *pass)
 Called when each pass is about to be executed. More...
 
virtual void workspacePreUpdate (void)
 Called before all nodes are going to be updated. More...
 

Detailed Description

Definition at line 45 of file OgreCompositorWorkspaceListener.h.

Member Function Documentation

virtual void Ogre::CompositorWorkspaceListener::passPreExecute ( CompositorPass pass)
inlinevirtual

Called when each pass is about to be executed.

Warning: calling pass->execute can result in recursive calls.

Definition at line 56 of file OgreCompositorWorkspaceListener.h.

virtual void Ogre::CompositorWorkspaceListener::workspacePreUpdate ( void  )
inlinevirtual

Called before all nodes are going to be updated.

Use this place to update your own, manually updated Workspaces without having to call ::_beginUpdate( forceBeginFrame=true )

Definition at line 52 of file OgreCompositorWorkspaceListener.h.


The documentation for this class was generated from the following file: