OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::Node::Listener Class Reference

Listener which gets called back on Node events. More...

#include <OgreNode.h>

+ Inheritance diagram for Ogre::Node::Listener:

Public Member Functions

 Listener ()
 
virtual ~Listener ()
 
virtual void nodeAttached (const Node *)
 Node has been attached to a parent. More...
 
virtual void nodeDestroyed (const Node *)
 Node is being destroyed. More...
 
virtual void nodeDetached (const Node *)
 Node has been detached from a parent. More...
 
virtual void nodeUpdated (const Node *)
 Called when a node gets updated. More...
 

Detailed Description

Listener which gets called back on Node events.

Definition at line 78 of file OgreNode.h.

Constructor & Destructor Documentation

Ogre::Node::Listener::Listener ( )
inline

Definition at line 81 of file OgreNode.h.

virtual Ogre::Node::Listener::~Listener ( )
inlinevirtual

Definition at line 82 of file OgreNode.h.

Member Function Documentation

virtual void Ogre::Node::Listener::nodeAttached ( const Node )
inlinevirtual

Node has been attached to a parent.

Definition at line 94 of file OgreNode.h.

virtual void Ogre::Node::Listener::nodeDestroyed ( const Node )
inlinevirtual

Node is being destroyed.

Reimplemented in Ogre::RibbonTrail.

Definition at line 92 of file OgreNode.h.

virtual void Ogre::Node::Listener::nodeDetached ( const Node )
inlinevirtual

Node has been detached from a parent.

Definition at line 96 of file OgreNode.h.

virtual void Ogre::Node::Listener::nodeUpdated ( const Node )
inlinevirtual

Called when a node gets updated.

Remarks
Note that this happens when the node's derived update happens, not every time a method altering it's state occurs. There may be several state-changing calls but only one of these calls, when the node graph is fully updated.

Reimplemented in Ogre::RibbonTrail.

Definition at line 90 of file OgreNode.h.


The documentation for this class was generated from the following file: