OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::OSXContext Class Referenceabstract

Class that encapsulates an GL context. More...

#include <OgreOSXContext.h>

+ Inheritance diagram for Ogre::OSXContext:
+ Collaboration diagram for Ogre::OSXContext:

Public Member Functions

 OSXContext ()
 
virtual ~OSXContext ()
 
virtual GLContextclone () const =0
 Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads. More...
 
virtual void endCurrent ()=0
 This is called before another context is made current. More...
 
virtual String getContextType ()=0
 Return the type of context currently assoiciated with this OSXContext, this is needed because OSX has several different types of contexts depending on the application needs. More...
 
bool getInitialized ()
 
virtual void releaseContext ()
 Release the render context. More...
 
virtual void setCurrent ()=0
 See GLContext. More...
 
void setInitialized ()
 

Protected Member Functions

void _unregisterContext ()
 Must be called from destructor of final descendant. More...
 

Protected Attributes

bool initialized
 

Detailed Description

Class that encapsulates an GL context.

(IE a window/pbuffer). This is a virtual base class which should be implemented in a GLSupport. This object can also be used to cache renderstate if we decide to do so in the future.

Definition at line 41 of file OgreOSXContext.h.

Constructor & Destructor Documentation

Ogre::OSXContext::OSXContext ( )
virtual Ogre::OSXContext::~OSXContext ( )
virtual

Member Function Documentation

void Ogre::OSXContext::_unregisterContext ( )
protected

Must be called from destructor of final descendant.

virtual GLContext* Ogre::OSXContext::clone ( ) const
pure virtual

Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads.

Note
The caller is responsible for deleting the returned context.

Implements Ogre::GLContext.

Implemented in Ogre::OSXCarbonContext, Ogre::OSXCGLContext, and Ogre::OSXCocoaContext.

virtual void Ogre::OSXContext::endCurrent ( )
pure virtual

This is called before another context is made current.

By default, nothing is done here.

Implements Ogre::GLContext.

Implemented in Ogre::OSXCarbonContext, Ogre::OSXCGLContext, and Ogre::OSXCocoaContext.

virtual String Ogre::OSXContext::getContextType ( )
pure virtual

Return the type of context currently assoiciated with this OSXContext, this is needed because OSX has several different types of contexts depending on the application needs.

Note
Return value will be "AGL", "CGL", or "NSOpenGL" accordingly.

Implemented in Ogre::OSXCarbonContext, Ogre::OSXCGLContext, and Ogre::OSXCocoaContext.

bool Ogre::GLContext::getInitialized ( )
inlineinherited

Definition at line 57 of file OgreGLContext.h.

virtual void Ogre::GLContext::releaseContext ( )
inlinevirtualinherited

Release the render context.

Reimplemented in Ogre::Win32Context, and Ogre::Win32Context.

Definition at line 69 of file OgreGLContext.h.

virtual void Ogre::OSXContext::setCurrent ( )
pure virtual
void Ogre::GLContext::setInitialized ( )
inlineinherited

Definition at line 58 of file OgreGLContext.h.

Member Data Documentation

bool Ogre::GLContext::initialized
protectedinherited

Definition at line 71 of file OgreGLContext.h.


The documentation for this class was generated from the following file: