OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::TerrainAutoUpdateLod Class Referenceabstract

Terrain automatic LOD loading. More...

#include <OgreTerrainAutoUpdateLod.h>

+ Inheritance diagram for Ogre::TerrainAutoUpdateLod:
+ Collaboration diagram for Ogre::TerrainAutoUpdateLod:

Public Member Functions

virtual ~TerrainAutoUpdateLod ()
 
virtual void autoUpdateLod (Terrain *terrain, bool synchronous, const Any &data)=0
 Method to be called to change terrain's LOD level. More...
 
virtual uint32 getStrategyId ()=0
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, void *)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 
void * operator new[] (size_t sz)
 

Detailed Description

Terrain automatic LOD loading.

This set of classes is used for automatic change of terrain LOD level. Base is TerrainAutoUpdateLod interface with just one public method autoUpdateLod. This method gets called by terrain whenever user thinks something has changed(typically in application's main loop) what could affect terrain's LOD level. It is designed in such a way so user can use whatever algorithm he likes to change terrain's LOD level. For example see TerrainAutoUpdateLod implementation TerrainAutoUpdateLodByDistance. It is also used as a null object for auto-LOD-updating.

Definition at line 53 of file OgreTerrainAutoUpdateLod.h.

Constructor & Destructor Documentation

virtual Ogre::TerrainAutoUpdateLod::~TerrainAutoUpdateLod ( )
inlinevirtual

Definition at line 56 of file OgreTerrainAutoUpdateLod.h.

Member Function Documentation

virtual void Ogre::TerrainAutoUpdateLod::autoUpdateLod ( Terrain terrain,
bool  synchronous,
const Any data 
)
pure virtual

Method to be called to change terrain's LOD level.

Parameters
terrainInstance of Terrain which LOD level is going to be changed
synchronousRun this as part of main thread or in background
dataAny user specific data.

Implemented in Ogre::TerrainAutoUpdateLodByDistance.

virtual uint32 Ogre::TerrainAutoUpdateLod::getStrategyId ( )
pure virtual
template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

Definition at line 96 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

Definition at line 102 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

Definition at line 108 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

Definition at line 113 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

Definition at line 119 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

Definition at line 68 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

Definition at line 73 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

Definition at line 79 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info

Definition at line 86 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

Definition at line 91 of file OgreMemoryAllocatedObject.h.


The documentation for this class was generated from the following file: