OGRE  2.0
Object-Oriented Graphics Rendering Engine
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RTShader
+ Collaboration diagram for RTShader:

Classes

class  Ogre::RTShader::CGProgramProcessor
 CG Language program processor class. More...
 
class  Ogre::RTShader::CGProgramWriter
 CG target language writer implementation. More...
 
struct  Ogre::RTShader::CompareUniformByName
 
class  Ogre::RTShader::ConstParameter< valueType >
 Helper template which is the base for our ConstParameters. More...
 
class  Ogre::RTShader::Function
 A class that represents a shader based program function. More...
 
class  Ogre::RTShader::FunctionAtom
 A class that represents an atomic code section of shader based program function. More...
 
class  Ogre::RTShader::FunctionInvocation
 A class that represents function invocation code from shader based program function. More...
 
class  Ogre::RTShader::GLSLESProgramProcessor
 GLSL ES Language program processor class. More...
 
class  Ogre::RTShader::GLSLESProgramWriter
 GLSL ES target language writer implementation. More...
 
class  Ogre::RTShader::GLSLProgramProcessor
 GLSL Language program processor class. More...
 
class  Ogre::RTShader::GLSLProgramWriter
 GLSL target language writer implementation. More...
 
class  Ogre::RTShader::HLSLProgramProcessor
 CG Language program processor class. More...
 
class  Ogre::RTShader::HLSLProgramWriter
 HLSL target language writer implementation. More...
 
class  Ogre::RTShader::Operand
 A class that represents a function operand (its the combination of a parameter the in/out semantic and the used fields) More...
 
class  Ogre::RTShader::Parameter
 A class that represents a shader based program parameter. More...
 
class  Ogre::RTShader::ParameterFactory
 Helper utility class that creates common parameters. More...
 
class  Ogre::RTShader::Program
 A class that represents a shader based program. More...
 
class  Ogre::RTShader::ProgramManager
 A singleton manager class that manages shader based programs. More...
 
class  Ogre::RTShader::ProgramProcessor
 A class that provides extra processing services on CPU based programs. More...
 
class  Ogre::RTShader::ProgramSet
 Container class for shader based programs. More...
 
class  Ogre::RTShader::ProgramWriter
 Base class interface for shader program writers. More...
 
class  Ogre::RTShader::ProgramWriterFactory
 Interface definition for factories of ShaderProgramWriter. More...
 
class  Ogre::RTShader::ProgramWriterManager
 
class  Ogre::RTShader::RenderState
 This is a container class for sub render state class. More...
 
class  Ogre::RTShader::SGMaterialSerializerListener
 This class responsible for translating core features of the RT Shader System for Ogre material scripts. More...
 
class  Ogre::RTShader::SGScriptTranslator
 This class responsible for translating core features of the RT Shader System for Ogre material scripts. More...
 
class  Ogre::RTShader::ShaderGenerator
 Shader generator system main interface. More...
 
class  Ogre::RTShader::ShaderProgramWriterCGFactory
 CG program writer factory implementation. More...
 
class  Ogre::RTShader::ShaderProgramWriterGLSLESFactory
 GLSL ES program writer factory implementation. More...
 
class  Ogre::RTShader::ShaderProgramWriterGLSLFactory
 GLSL program writer factory implementation. More...
 
class  Ogre::RTShader::ShaderProgramWriterHLSLFactory
 HLSL program writer factory implementation. More...
 
class  Ogre::RTShader::SubRenderState
 This class is the base interface of sub part from a shader based rendering pipeline. More...
 
class  Ogre::RTShader::SubRenderStateAccessor
 This class uses as accessor from a template SubRenderState to all of its instances that created based on it. More...
 
class  Ogre::RTShader::SubRenderStateFactory
 Abstract factory interface for creating SubRenderState implementation instances. More...
 
class  Ogre::RTShader::TargetRenderState
 This is the target render state. More...
 
class  Ogre::RTShader::UniformParameter
 Uniform parameter class. More...
 

Macros

#define FFP_FUNC_ADD   "FFP_Add"
 
#define FFP_FUNC_ADDSIGNED   "FFP_AddSigned"
 
#define FFP_FUNC_ADDSMOOTH   "FFP_AddSmooth"
 
#define FFP_FUNC_ASSIGN   "FFP_Assign"
 
#define FFP_FUNC_CONSTRUCT   "FFP_Construct"
 
#define FFP_FUNC_CONSTRUCT_SAMPLER_WRAPPER   "FFP_Construct_Sampler_Wrapper"
 
#define FFP_FUNC_DOTPRODUCT   "FFP_DotProduct"
 
#define FFP_FUNC_GENERATE_TEXCOORD_ENV_NORMAL   "FFP_GenerateTexCoord_EnvMap_Normal"
 
#define FFP_FUNC_GENERATE_TEXCOORD_ENV_REFLECT   "FFP_GenerateTexCoord_EnvMap_Reflect"
 
#define FFP_FUNC_GENERATE_TEXCOORD_ENV_SPHERE   "FFP_GenerateTexCoord_EnvMap_Sphere"
 
#define FFP_FUNC_GENERATE_TEXCOORD_PROJECTION   "FFP_GenerateTexCoord_Projection"
 
#define FFP_FUNC_LERP   "FFP_Lerp"
 
#define FFP_FUNC_LIGHT_DIRECTIONAL_DIFFUSE   "FFP_Light_Directional_Diffuse"
 
#define FFP_FUNC_LIGHT_DIRECTIONAL_DIFFUSESPECULAR   "FFP_Light_Directional_DiffuseSpecular"
 
#define FFP_FUNC_LIGHT_POINT_DIFFUSE   "FFP_Light_Point_Diffuse"
 
#define FFP_FUNC_LIGHT_POINT_DIFFUSESPECULAR   "FFP_Light_Point_DiffuseSpecular"
 
#define FFP_FUNC_LIGHT_SPOT_DIFFUSE   "FFP_Light_Spot_Diffuse"
 
#define FFP_FUNC_LIGHT_SPOT_DIFFUSESPECULAR   "FFP_Light_Spot_DiffuseSpecular"
 
#define FFP_FUNC_MODULATE   "FFP_Modulate"
 
#define FFP_FUNC_MODULATEX2   "FFP_ModulateX2"
 
#define FFP_FUNC_MODULATEX4   "FFP_ModulateX4"
 
#define FFP_FUNC_NORMALIZE   "FFP_Normalize"
 
#define FFP_FUNC_PIXELFOG_DEPTH   "FFP_PixelFog_Depth"
 
#define FFP_FUNC_PIXELFOG_EXP   "FFP_PixelFog_Exp"
 
#define FFP_FUNC_PIXELFOG_EXP2   "FFP_PixelFog_Exp2"
 
#define FFP_FUNC_PIXELFOG_LINEAR   "FFP_PixelFog_Linear"
 
#define FFP_FUNC_SAMPLE_TEXTURE   "FFP_SampleTexture"
 
#define FFP_FUNC_SAMPLE_TEXTURE_PROJ   "FFP_SampleTextureProj"
 
#define FFP_FUNC_SUBTRACT   "FFP_Subtract"
 
#define FFP_FUNC_TRANSFORM   "FFP_Transform"
 
#define FFP_FUNC_TRANSFORM_TEXCOORD   "FFP_TransformTexCoord"
 
#define FFP_FUNC_VERTEXFOG_EXP   "FFP_VertexFog_Exp"
 
#define FFP_FUNC_VERTEXFOG_EXP2   "FFP_VertexFog_Exp2"
 
#define FFP_FUNC_VERTEXFOG_LINEAR   "FFP_VertexFog_Linear"
 
#define FFP_LIB_COMMON   "FFPLib_Common"
 
#define FFP_LIB_FOG   "FFPLib_Fog"
 
#define FFP_LIB_LIGHTING   "FFPLib_Lighting"
 
#define FFP_LIB_TEXTURING   "FFPLib_Texturing"
 
#define FFP_LIB_TRANSFORM   "FFPLib_Transform"
 

Typedefs

typedef
FunctionAtomInstanceList::const_iterator 
Ogre::RTShader::FunctionAtomInstanceConstIterator
 
typedef
FunctionAtomInstanceList::iterator 
Ogre::RTShader::FunctionAtomInstanceIterator
 
typedef vector< FunctionAtom * >
::type 
Ogre::RTShader::FunctionAtomInstanceList
 
typedef
RenderStateList::const_iterator 
Ogre::RTShader::RenderStateConstIterator
 
typedef RenderStateList::iterator Ogre::RTShader::RenderStateIterator
 
typedef vector< RenderState * >
::type 
Ogre::RTShader::RenderStateList
 
typedef vector
< ShaderGenerator::SGPass * >
::type 
Ogre::RTShader::SGMaterialSerializerListener::SGPassList
 
typedef SGPassList::const_iterator Ogre::RTShader::SGMaterialSerializerListener::SGPassListConstIterator
 
typedef SGPassList::iterator Ogre::RTShader::SGMaterialSerializerListener::SGPassListIterator
 
typedef
ShaderFunctionList::const_iterator 
Ogre::RTShader::ShaderFunctionConstIterator
 
typedef
ShaderFunctionList::iterator 
Ogre::RTShader::ShaderFunctionIterator
 
typedef vector< Function * >::type Ogre::RTShader::ShaderFunctionList
 
typedef
ShaderParameterList::const_iterator 
Ogre::RTShader::ShaderParameterConstIterator
 
typedef
ShaderParameterList::iterator 
Ogre::RTShader::ShaderParameterIterator
 
typedef SharedPtr
< SubRenderStateAccessor > 
Ogre::RTShader::SubRenderStateAccessorPtr
 
typedef vector< SubRenderState * >
::type 
Ogre::RTShader::SubRenderStateList
 
typedef
SubRenderStateList::const_iterator 
Ogre::RTShader::SubRenderStateListConstIterator
 
typedef
SubRenderStateList::iterator 
Ogre::RTShader::SubRenderStateListIterator
 
typedef set< SubRenderState * >
::type 
Ogre::RTShader::SubRenderStateSet
 
typedef
SubRenderStateSet::const_iterator 
Ogre::RTShader::SubRenderStateSetConstIterator
 
typedef SubRenderStateSet::iterator Ogre::RTShader::SubRenderStateSetIterator
 
typedef
UniformParameterList::const_iterator 
Ogre::RTShader::UniformParameterConstIterator
 
typedef
UniformParameterList::iterator 
Ogre::RTShader::UniformParameterIterator
 
typedef vector
< UniformParameterPtr >::type 
Ogre::RTShader::UniformParameterList
 

Enumerations

enum  Ogre::RTShader::FFPFragmentShaderStage {
  Ogre::RTShader::FFP_PS_PRE_PROCESS = 0, Ogre::RTShader::FFP_PS_COLOUR_BEGIN = 100, Ogre::RTShader::FFP_PS_SAMPLING = 150, Ogre::RTShader::FFP_PS_TEXTURING = 200,
  Ogre::RTShader::FFP_PS_COLOUR_END = 300, Ogre::RTShader::FFP_PS_FOG = 400, Ogre::RTShader::FFP_PS_POST_PROCESS = 500
}
 
enum  Ogre::RTShader::FFPShaderStage {
  Ogre::RTShader::FFP_PRE_PROCESS = 0, Ogre::RTShader::FFP_TRANSFORM = 100, Ogre::RTShader::FFP_COLOUR = 200, Ogre::RTShader::FFP_LIGHTING = 300,
  Ogre::RTShader::FFP_TEXTURING = 400, Ogre::RTShader::FFP_FOG = 500, Ogre::RTShader::FFP_POST_PROCESS = 600
}
 
enum  Ogre::RTShader::FFPVertexShaderStage {
  Ogre::RTShader::FFP_VS_PRE_PROCESS = 0, Ogre::RTShader::FFP_VS_TRANSFORM = 100, Ogre::RTShader::FFP_VS_COLOUR = 200, Ogre::RTShader::FFP_VS_LIGHTING = 300,
  Ogre::RTShader::FFP_VS_TEXTURING = 400, Ogre::RTShader::FFP_VS_FOG = 500, Ogre::RTShader::FFP_VS_POST_PROCESS = 2000
}
 

Functions

 Ogre::RTShader::SGMaterialSerializerListener::SGMaterialSerializerListener ()
 Will be create and destroyed via ShaderGenerator interface. More...
 
 Ogre::RTShader::SGScriptTranslator::SGScriptTranslator ()
 
 Ogre::RTShader::SGMaterialSerializerListener::~SGMaterialSerializerListener ()
 
void Ogre::RTShader::SGScriptTranslator::addSubRenderState (SubRenderState *newSubRenderState, const String &dstTechniqueSchemeName, const String &materialName, const String &groupName, unsigned short passIndex)
 Adds a newly created subrender state to the material being translated. More...
 
void Ogre::RTShader::SGMaterialSerializerListener::createSGPassList (Material *mat, SGPassList &passList)
 Internal method that creates list of SGPass instances composing the given material. More...
 
virtual SubRenderState * Ogre::RTShader::SGScriptTranslator::getGeneratedSubRenderState (const String &typeName)
 Returns a sub render state of a given name which has already been created for material currently being generated by the script translator. More...
 
ShaderGenerator::SGPass * Ogre::RTShader::SGMaterialSerializerListener::getShaderGeneratedPass (const Pass *srcPass)
 Internal method that returns SGPass instance from a given source pass. More...
 
virtual void Ogre::RTShader::SGMaterialSerializerListener::materialEventRaised (MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Material *mat)
 
virtual void Ogre::RTShader::SGMaterialSerializerListener::passEventRaised (MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Pass *tech)
 
virtual void Ogre::RTShader::SGMaterialSerializerListener::techniqueEventRaised (MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Technique *tech)
 
virtual void Ogre::RTShader::SGMaterialSerializerListener::textureUnitStateEventRaised (MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const TextureUnitState *textureUnit)
 
virtual void Ogre::RTShader::SGScriptTranslator::translate (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
void Ogre::RTShader::SGScriptTranslator::translatePass (ScriptCompiler *compiler, const AbstractNodePtr &node)
 Translates RT Shader System section within a pass context. More...
 
void Ogre::RTShader::SGScriptTranslator::translateTextureUnit (ScriptCompiler *compiler, const AbstractNodePtr &node)
 Translates RT Shader System section within a texture_unit context. More...
 

Variables

RenderState * Ogre::RTShader::SGScriptTranslator::mGeneratedRenderState
 
SGPassList Ogre::RTShader::SGMaterialSerializerListener::mSGPassList
 
Material * Ogre::RTShader::SGMaterialSerializerListener::mSourceMaterial
 

Friends

class Ogre::RTShader::SGMaterialSerializerListener::ShaderGenerator
 

Detailed Description

Macro Definition Documentation

#define FFP_FUNC_ADD   "FFP_Add"

Definition at line 83 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_ADDSIGNED   "FFP_AddSigned"

Definition at line 115 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_ADDSMOOTH   "FFP_AddSmooth"

Definition at line 116 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_ASSIGN   "FFP_Assign"

Definition at line 80 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_CONSTRUCT   "FFP_Construct"

Definition at line 81 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_CONSTRUCT_SAMPLER_WRAPPER   "FFP_Construct_Sampler_Wrapper"

Definition at line 110 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_DOTPRODUCT   "FFP_DotProduct"

Definition at line 86 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_GENERATE_TEXCOORD_ENV_NORMAL   "FFP_GenerateTexCoord_EnvMap_Normal"

Definition at line 105 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_GENERATE_TEXCOORD_ENV_REFLECT   "FFP_GenerateTexCoord_EnvMap_Reflect"

Definition at line 107 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_GENERATE_TEXCOORD_ENV_SPHERE   "FFP_GenerateTexCoord_EnvMap_Sphere"

Definition at line 106 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_GENERATE_TEXCOORD_PROJECTION   "FFP_GenerateTexCoord_Projection"

Definition at line 108 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_LERP   "FFP_Lerp"

Definition at line 85 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_LIGHT_DIRECTIONAL_DIFFUSE   "FFP_Light_Directional_Diffuse"

Definition at line 95 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_LIGHT_DIRECTIONAL_DIFFUSESPECULAR   "FFP_Light_Directional_DiffuseSpecular"

Definition at line 96 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_LIGHT_POINT_DIFFUSE   "FFP_Light_Point_Diffuse"

Definition at line 97 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_LIGHT_POINT_DIFFUSESPECULAR   "FFP_Light_Point_DiffuseSpecular"

Definition at line 98 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_LIGHT_SPOT_DIFFUSE   "FFP_Light_Spot_Diffuse"

Definition at line 99 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_LIGHT_SPOT_DIFFUSESPECULAR   "FFP_Light_Spot_DiffuseSpecular"

Definition at line 100 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_MODULATE   "FFP_Modulate"

Definition at line 82 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_MODULATEX2   "FFP_ModulateX2"

Definition at line 113 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_MODULATEX4   "FFP_ModulateX4"

Definition at line 114 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_NORMALIZE   "FFP_Normalize"

Definition at line 87 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_PIXELFOG_DEPTH   "FFP_PixelFog_Depth"

Definition at line 123 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_PIXELFOG_EXP   "FFP_PixelFog_Exp"

Definition at line 125 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_PIXELFOG_EXP2   "FFP_PixelFog_Exp2"

Definition at line 126 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_PIXELFOG_LINEAR   "FFP_PixelFog_Linear"

Definition at line 124 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_SAMPLE_TEXTURE   "FFP_SampleTexture"

Definition at line 109 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_SAMPLE_TEXTURE_PROJ   "FFP_SampleTextureProj"

Definition at line 112 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_SUBTRACT   "FFP_Subtract"

Definition at line 84 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_TRANSFORM   "FFP_Transform"

Definition at line 91 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_TRANSFORM_TEXCOORD   "FFP_TransformTexCoord"

Definition at line 104 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_VERTEXFOG_EXP   "FFP_VertexFog_Exp"

Definition at line 121 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_VERTEXFOG_EXP2   "FFP_VertexFog_Exp2"

Definition at line 122 of file OgreShaderFFPRenderState.h.

#define FFP_FUNC_VERTEXFOG_LINEAR   "FFP_VertexFog_Linear"

Definition at line 120 of file OgreShaderFFPRenderState.h.

#define FFP_LIB_COMMON   "FFPLib_Common"

Definition at line 79 of file OgreShaderFFPRenderState.h.

#define FFP_LIB_FOG   "FFPLib_Fog"

Definition at line 119 of file OgreShaderFFPRenderState.h.

#define FFP_LIB_LIGHTING   "FFPLib_Lighting"

Definition at line 94 of file OgreShaderFFPRenderState.h.

#define FFP_LIB_TEXTURING   "FFPLib_Texturing"

Definition at line 103 of file OgreShaderFFPRenderState.h.

#define FFP_LIB_TRANSFORM   "FFPLib_Transform"

Definition at line 90 of file OgreShaderFFPRenderState.h.

Typedef Documentation

typedef FunctionAtomInstanceList::const_iterator Ogre::RTShader::FunctionAtomInstanceConstIterator

Definition at line 257 of file OgreShaderFunctionAtom.h.

typedef FunctionAtomInstanceList::iterator Ogre::RTShader::FunctionAtomInstanceIterator

Definition at line 256 of file OgreShaderFunctionAtom.h.

typedef vector<FunctionAtom*>::type Ogre::RTShader::FunctionAtomInstanceList

Definition at line 255 of file OgreShaderFunctionAtom.h.

typedef RenderStateList::const_iterator Ogre::RTShader::RenderStateConstIterator

Definition at line 131 of file OgreShaderRenderState.h.

typedef RenderStateList::iterator Ogre::RTShader::RenderStateIterator

Definition at line 130 of file OgreShaderRenderState.h.

typedef vector<RenderState*>::type Ogre::RTShader::RenderStateList

Definition at line 129 of file OgreShaderRenderState.h.

typedef vector<ShaderGenerator::SGPass*>::type Ogre::RTShader::SGMaterialSerializerListener::SGPassList
protected

Definition at line 79 of file OgreShaderMaterialSerializerListener.h.

typedef SGPassList::const_iterator Ogre::RTShader::SGMaterialSerializerListener::SGPassListConstIterator
protected

Definition at line 81 of file OgreShaderMaterialSerializerListener.h.

Definition at line 80 of file OgreShaderMaterialSerializerListener.h.

typedef ShaderFunctionList::const_iterator Ogre::RTShader::ShaderFunctionConstIterator

Definition at line 223 of file OgreShaderFunction.h.

typedef ShaderFunctionList::iterator Ogre::RTShader::ShaderFunctionIterator

Definition at line 222 of file OgreShaderFunction.h.

typedef vector<Function*>::type Ogre::RTShader::ShaderFunctionList

Definition at line 221 of file OgreShaderFunction.h.

typedef ShaderParameterList::const_iterator Ogre::RTShader::ShaderParameterConstIterator

Definition at line 368 of file OgreShaderParameter.h.

typedef ShaderParameterList::iterator Ogre::RTShader::ShaderParameterIterator

Definition at line 367 of file OgreShaderParameter.h.

typedef SharedPtr<SubRenderStateAccessor> Ogre::RTShader::SubRenderStateAccessorPtr

Definition at line 43 of file OgreShaderSubRenderState.h.

typedef vector<SubRenderState*>::type Ogre::RTShader::SubRenderStateList

Definition at line 157 of file OgreShaderSubRenderState.h.

typedef SubRenderStateList::const_iterator Ogre::RTShader::SubRenderStateListConstIterator

Definition at line 159 of file OgreShaderSubRenderState.h.

typedef SubRenderStateList::iterator Ogre::RTShader::SubRenderStateListIterator

Definition at line 158 of file OgreShaderSubRenderState.h.

typedef set<SubRenderState*>::type Ogre::RTShader::SubRenderStateSet

Definition at line 161 of file OgreShaderSubRenderState.h.

typedef SubRenderStateSet::const_iterator Ogre::RTShader::SubRenderStateSetConstIterator

Definition at line 163 of file OgreShaderSubRenderState.h.

typedef SubRenderStateSet::iterator Ogre::RTShader::SubRenderStateSetIterator

Definition at line 162 of file OgreShaderSubRenderState.h.

typedef UniformParameterList::const_iterator Ogre::RTShader::UniformParameterConstIterator

Definition at line 566 of file OgreShaderParameter.h.

typedef UniformParameterList::iterator Ogre::RTShader::UniformParameterIterator

Definition at line 565 of file OgreShaderParameter.h.

typedef vector<UniformParameterPtr>::type Ogre::RTShader::UniformParameterList

Definition at line 564 of file OgreShaderParameter.h.

Enumeration Type Documentation

Enumerator
FFP_PS_PRE_PROCESS 
FFP_PS_COLOUR_BEGIN 
FFP_PS_SAMPLING 
FFP_PS_TEXTURING 
FFP_PS_COLOUR_END 
FFP_PS_FOG 
FFP_PS_POST_PROCESS 

Definition at line 55 of file OgreShaderFFPRenderState.h.

Enumerator
FFP_PRE_PROCESS 
FFP_TRANSFORM 
FFP_COLOUR 
FFP_LIGHTING 
FFP_TEXTURING 
FFP_FOG 
FFP_POST_PROCESS 

Definition at line 67 of file OgreShaderFFPRenderState.h.

Enumerator
FFP_VS_PRE_PROCESS 
FFP_VS_TRANSFORM 
FFP_VS_COLOUR 
FFP_VS_LIGHTING 
FFP_VS_TEXTURING 
FFP_VS_FOG 
FFP_VS_POST_PROCESS 

Definition at line 43 of file OgreShaderFFPRenderState.h.

Function Documentation

Ogre::RTShader::SGMaterialSerializerListener::SGMaterialSerializerListener ( )
protected

Will be create and destroyed via ShaderGenerator interface.

Ogre::RTShader::SGScriptTranslator::SGScriptTranslator ( )
Ogre::RTShader::SGMaterialSerializerListener::~SGMaterialSerializerListener ( )
protected
void Ogre::RTShader::SGScriptTranslator::addSubRenderState ( SubRenderState newSubRenderState,
const String dstTechniqueSchemeName,
const String materialName,
const String groupName,
unsigned short  passIndex 
)
protected

Adds a newly created subrender state to the material being translated.

Parameters
newSubRenderStateThe sub-render state to add
dstTechniqueSchemeNameThe technique which the sub render state is associated with
materialNameThe material name which the sub render state is associated with
groupNameThe material group name which the sub render state is associated with
passIndexThe index of the pass which the sub render state is associated with
void Ogre::RTShader::SGMaterialSerializerListener::createSGPassList ( Material mat,
SGPassList passList 
)
protected

Internal method that creates list of SGPass instances composing the given material.

virtual SubRenderState* Ogre::RTShader::SGScriptTranslator::getGeneratedSubRenderState ( const String typeName)
virtual

Returns a sub render state of a given name which has already been created for material currently being generated by the script translator.

Note
This function is meant to be used from within the createInstance function of sub-render state factories to avoid creating multiple sub-render state to the same material.
Parameters
typeNameThe type of the sub-render state to find.
ShaderGenerator::SGPass* Ogre::RTShader::SGMaterialSerializerListener::getShaderGeneratedPass ( const Pass srcPass)
protected

Internal method that returns SGPass instance from a given source pass.

virtual void Ogre::RTShader::SGMaterialSerializerListener::materialEventRaised ( MaterialSerializer ser,
MaterialSerializer::SerializeEvent  event,
bool &  skip,
const Material mat 
)
virtual
virtual void Ogre::RTShader::SGMaterialSerializerListener::passEventRaised ( MaterialSerializer ser,
MaterialSerializer::SerializeEvent  event,
bool &  skip,
const Pass tech 
)
virtual
virtual void Ogre::RTShader::SGMaterialSerializerListener::techniqueEventRaised ( MaterialSerializer ser,
MaterialSerializer::SerializeEvent  event,
bool &  skip,
const Technique tech 
)
virtual
virtual void Ogre::RTShader::SGMaterialSerializerListener::textureUnitStateEventRaised ( MaterialSerializer ser,
MaterialSerializer::SerializeEvent  event,
bool &  skip,
const TextureUnitState textureUnit 
)
virtual
virtual void Ogre::RTShader::SGScriptTranslator::translate ( ScriptCompiler compiler,
const AbstractNodePtr node 
)
virtual
void Ogre::RTShader::SGScriptTranslator::translatePass ( ScriptCompiler compiler,
const AbstractNodePtr node 
)
protected

Translates RT Shader System section within a pass context.

Parameters
compilerThe compiler invoking this translator
nodeThe current AST node to be translated
void Ogre::RTShader::SGScriptTranslator::translateTextureUnit ( ScriptCompiler compiler,
const AbstractNodePtr node 
)
protected

Translates RT Shader System section within a texture_unit context.

Parameters
compilerThe compiler invoking this translator
nodeThe current AST node to be translated

Variable Documentation

RenderState* Ogre::RTShader::SGScriptTranslator::mGeneratedRenderState
protected

Definition at line 138 of file OgreShaderScriptTranslator.h.

SGPassList Ogre::RTShader::SGMaterialSerializerListener::mSGPassList
protected

Definition at line 101 of file OgreShaderMaterialSerializerListener.h.

Material* Ogre::RTShader::SGMaterialSerializerListener::mSourceMaterial
protected

Definition at line 99 of file OgreShaderMaterialSerializerListener.h.

Friends

friend class ShaderGenerator
friend

Definition at line 105 of file OgreShaderMaterialSerializerListener.h.