OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::VisibilityFlags Namespace Reference

Variables

_OgreExport const uint32 LAYER_SHADOW_CASTER
 
_OgreExport const uint32 LAYER_VISIBILITY
 Object casts shadows (is rendered to shadow camera) More...
 
_OgreExport const uint32 RESERVED_VISIBILITY_FLAGS
 When this is bit is clear, the obj is not rendered at all. More...
 

Variable Documentation

_OgreExport const uint32 Ogre::VisibilityFlags::LAYER_SHADOW_CASTER
_OgreExport const uint32 Ogre::VisibilityFlags::LAYER_VISIBILITY

Object casts shadows (is rendered to shadow camera)

_OgreExport const uint32 Ogre::VisibilityFlags::RESERVED_VISIBILITY_FLAGS

When this is bit is clear, the obj is not rendered at all.

Referenced by Ogre::CompositorPassSceneDef::setVisibilityMask(), and Ogre::SceneManager::setVisibilityMask().