OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::LodData::Vertex Struct Reference

#include <OgreLodData.h>

+ Collaboration diagram for Ogre::LodData::Vertex:

Public Member Functions

void addEdge (const Edge &edge)
 Iterator pointing to the position in the mCollapseCostSet, which allows fast remove. More...
 
void removeEdge (const Edge &edge)
 

Public Attributes

VertexcollapseTo
 
CollapseCostHeap::iterator costHeapPosition
 
VEdges edges
 
Vector3 normal
 
Vector3 position
 
bool seam
 
VTriangles triangles
 

Detailed Description

Definition at line 93 of file OgreLodData.h.

Member Function Documentation

void Ogre::LodData::Vertex::addEdge ( const Edge edge)

Iterator pointing to the position in the mCollapseCostSet, which allows fast remove.

void Ogre::LodData::Vertex::removeEdge ( const Edge edge)

Member Data Documentation

Vertex* Ogre::LodData::Vertex::collapseTo

Definition at line 99 of file OgreLodData.h.

CollapseCostHeap::iterator Ogre::LodData::Vertex::costHeapPosition

Definition at line 101 of file OgreLodData.h.

VEdges Ogre::LodData::Vertex::edges

Definition at line 95 of file OgreLodData.h.

Vector3 Ogre::LodData::Vertex::normal

Definition at line 98 of file OgreLodData.h.

Vector3 Ogre::LodData::Vertex::position

Definition at line 94 of file OgreLodData.h.

bool Ogre::LodData::Vertex::seam

Definition at line 100 of file OgreLodData.h.

VTriangles Ogre::LodData::Vertex::triangles

Definition at line 96 of file OgreLodData.h.


The documentation for this struct was generated from the following file: