OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::LodInputBuffer Struct Reference

Data representing all required information from a Mesh. Used by LodInputProviderBuffer. More...

#include <OgreLodBuffer.h>

+ Collaboration diagram for Ogre::LodInputBuffer:

Classes

struct  Submesh
 

Public Member Functions

void fillBuffer (Ogre::MeshPtr mesh)
 

Public Attributes

Real boundingSphereRadius
 
String meshName
 
LodVertexBuffer sharedVertexBuffer
 
vector< Submesh >::type submesh
 

Detailed Description

Data representing all required information from a Mesh. Used by LodInputProviderBuffer.

Definition at line 54 of file OgreLodBuffer.h.

Member Function Documentation

void Ogre::LodInputBuffer::fillBuffer ( Ogre::MeshPtr  mesh)

Member Data Documentation

Real Ogre::LodInputBuffer::boundingSphereRadius

Definition at line 64 of file OgreLodBuffer.h.

String Ogre::LodInputBuffer::meshName

Definition at line 63 of file OgreLodBuffer.h.

LodVertexBuffer Ogre::LodInputBuffer::sharedVertexBuffer

Definition at line 62 of file OgreLodBuffer.h.

vector<Submesh>::type Ogre::LodInputBuffer::submesh

Definition at line 61 of file OgreLodBuffer.h.


The documentation for this struct was generated from the following file: