OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::LodOutputBuffer Struct Reference

Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer. More...

#include <OgreLodBuffer.h>

+ Collaboration diagram for Ogre::LodOutputBuffer:

Classes

struct  Submesh
 

Public Attributes

vector< Submesh >::type submesh
 Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers. More...
 

Detailed Description

Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer.

Definition at line 68 of file OgreLodBuffer.h.

Member Data Documentation

vector<Submesh>::type Ogre::LodOutputBuffer::submesh

Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers.

Definition at line 74 of file OgreLodBuffer.h.


The documentation for this struct was generated from the following file: