OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::SceneManager::AutoTrackingSceneNode Struct Reference

Autotracking scene nodes. More...

#include <OgreSceneManager.h>

+ Collaboration diagram for Ogre::SceneManager::AutoTrackingSceneNode:

Public Member Functions

 AutoTrackingSceneNode (SceneNode *_source, SceneNode *_target, const Vector3 &_offset, const Vector3 &_localDirection)

Public Attributes

Vector3 localDirection
 Local 'normal' direction vector. More...
Vector3 offset
 Tracking offset for fine tuning. More...

Detailed Description

Autotracking scene nodes.

Definition at line 537 of file OgreSceneManager.h.

Constructor & Destructor Documentation

Ogre::SceneManager::AutoTrackingSceneNode::AutoTrackingSceneNode ( SceneNode _source,
SceneNode _target,
const Vector3 _offset,
const Vector3 _localDirection 

Definition at line 546 of file OgreSceneManager.h.

Member Data Documentation

Vector3 Ogre::SceneManager::AutoTrackingSceneNode::localDirection

Local 'normal' direction vector.

Definition at line 544 of file OgreSceneManager.h.

Vector3 Ogre::SceneManager::AutoTrackingSceneNode::offset

Tracking offset for fine tuning.

Definition at line 542 of file OgreSceneManager.h.

SceneNode* Ogre::SceneManager::AutoTrackingSceneNode::source

Definition at line 539 of file OgreSceneManager.h.

SceneNode* Ogre::SceneManager::AutoTrackingSceneNode::target

Definition at line 540 of file OgreSceneManager.h.

The documentation for this struct was generated from the following file: