OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::SceneManager::CompositorTexture Struct Reference

#include <OgreSceneManager.h>

+ Collaboration diagram for Ogre::SceneManager::CompositorTexture:

Public Member Functions

 CompositorTexture (IdString _name, const TextureVec *_textures)
 
bool operator== (IdString right) const
 

Public Attributes

IdString name
 
TextureVec const * textures
 

Detailed Description

Definition at line 881 of file OgreSceneManager.h.

Constructor & Destructor Documentation

Ogre::SceneManager::CompositorTexture::CompositorTexture ( IdString  _name,
const TextureVec _textures 
)
inline

Definition at line 886 of file OgreSceneManager.h.

Member Function Documentation

bool Ogre::SceneManager::CompositorTexture::operator== ( IdString  right) const
inline

Definition at line 889 of file OgreSceneManager.h.

Member Data Documentation

IdString Ogre::SceneManager::CompositorTexture::name

Definition at line 883 of file OgreSceneManager.h.

TextureVec const* Ogre::SceneManager::CompositorTexture::textures

Definition at line 884 of file OgreSceneManager.h.


The documentation for this struct was generated from the following file: