OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::Technique::GPUDeviceNameRule Struct Reference

Rule controlling whether technique is deemed supported based on GPU device name. More...

#include <OgreTechnique.h>

Public Member Functions

 GPUDeviceNameRule ()
 
 GPUDeviceNameRule (const String &pattern, IncludeOrExclude ie, bool caseSen)
 

Public Attributes

bool caseSensitive
 
String devicePattern
 
IncludeOrExclude includeOrExclude
 

Detailed Description

Rule controlling whether technique is deemed supported based on GPU device name.

Definition at line 121 of file OgreTechnique.h.

Constructor & Destructor Documentation

Ogre::Technique::GPUDeviceNameRule::GPUDeviceNameRule ( )
inline

Definition at line 126 of file OgreTechnique.h.

Ogre::Technique::GPUDeviceNameRule::GPUDeviceNameRule ( const String pattern,
IncludeOrExclude  ie,
bool  caseSen 
)
inline

Definition at line 128 of file OgreTechnique.h.

Member Data Documentation

bool Ogre::Technique::GPUDeviceNameRule::caseSensitive

Definition at line 125 of file OgreTechnique.h.

String Ogre::Technique::GPUDeviceNameRule::devicePattern

Definition at line 123 of file OgreTechnique.h.

IncludeOrExclude Ogre::Technique::GPUDeviceNameRule::includeOrExclude

Definition at line 124 of file OgreTechnique.h.


The documentation for this struct was generated from the following file: