OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::TerrainGroup::LoadRequest Struct Reference

Structure for holding the load request. More...

#include <OgreTerrainGroup.h>

+ Collaboration diagram for Ogre::TerrainGroup::LoadRequest:

Public Attributes

TerrainGrouporigin
 
TerrainSlotslot
 

Static Public Attributes

static uint loadingTaskNum
 

Friends

_OgreTerrainExport friend
std::ostream & 
operator<< (std::ostream &o, const LoadRequest &r)
 

Detailed Description

Structure for holding the load request.

Definition at line 540 of file OgreTerrainGroup.h.

Friends And Related Function Documentation

_OgreTerrainExport friend std::ostream& operator<< ( std::ostream &  o,
const LoadRequest r 
)
friend

Definition at line 545 of file OgreTerrainGroup.h.

Member Data Documentation

uint Ogre::TerrainGroup::LoadRequest::loadingTaskNum
static

Definition at line 544 of file OgreTerrainGroup.h.

TerrainGroup* Ogre::TerrainGroup::LoadRequest::origin

Definition at line 543 of file OgreTerrainGroup.h.

TerrainSlot* Ogre::TerrainGroup::LoadRequest::slot

Definition at line 542 of file OgreTerrainGroup.h.


The documentation for this struct was generated from the following file: