OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::TerrainGroup::TerrainSlotDefinition Struct Reference

Definition of how to populate a 'slot' in the terrain group. More...

#include <OgreTerrainGroup.h>

+ Collaboration diagram for Ogre::TerrainGroup::TerrainSlotDefinition:

Public Member Functions

 TerrainSlotDefinition ()
 
 ~TerrainSlotDefinition ()
 
void freeImportData ()
 Destroy temp import resources. More...
 
void useFilename ()
 Set to use file name. More...
 
void useImportData ()
 Set to use import data. More...
 

Public Attributes

String filename
 Filename, if this is to be loaded from a file. More...
 
Terrain::ImportDataimportData
 Import data, if this is to be defined based on importing. More...
 

Detailed Description

Definition of how to populate a 'slot' in the terrain group.

Definition at line 304 of file OgreTerrainGroup.h.

Constructor & Destructor Documentation

Ogre::TerrainGroup::TerrainSlotDefinition::TerrainSlotDefinition ( )
inline

Definition at line 311 of file OgreTerrainGroup.h.

Ogre::TerrainGroup::TerrainSlotDefinition::~TerrainSlotDefinition ( )

Member Function Documentation

void Ogre::TerrainGroup::TerrainSlotDefinition::freeImportData ( )

Destroy temp import resources.

void Ogre::TerrainGroup::TerrainSlotDefinition::useFilename ( )

Set to use file name.

void Ogre::TerrainGroup::TerrainSlotDefinition::useImportData ( )

Set to use import data.

Member Data Documentation

String Ogre::TerrainGroup::TerrainSlotDefinition::filename

Filename, if this is to be loaded from a file.

Definition at line 307 of file OgreTerrainGroup.h.

Terrain::ImportData* Ogre::TerrainGroup::TerrainSlotDefinition::importData

Import data, if this is to be defined based on importing.

Definition at line 309 of file OgreTerrainGroup.h.


The documentation for this struct was generated from the following file: