OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::TerrainLayerSampler Struct Reference

Description of a sampler that will be used with each layer. More...

#include <OgreTerrainMaterialGenerator.h>

Public Member Functions

 TerrainLayerSampler ()
 
 TerrainLayerSampler (const String &aliasName, PixelFormat fmt)
 
bool operator== (const TerrainLayerSampler &s) const
 

Public Attributes

String alias
 A descriptive name that is merely used to assist in recognition. More...
 
PixelFormat format
 The format required of this texture. More...
 

Detailed Description

Description of a sampler that will be used with each layer.

Definition at line 103 of file OgreTerrainMaterialGenerator.h.

Constructor & Destructor Documentation

Ogre::TerrainLayerSampler::TerrainLayerSampler ( )
inline

Definition at line 115 of file OgreTerrainMaterialGenerator.h.

Ogre::TerrainLayerSampler::TerrainLayerSampler ( const String aliasName,
PixelFormat  fmt 
)
inline

Definition at line 120 of file OgreTerrainMaterialGenerator.h.

Member Function Documentation

bool Ogre::TerrainLayerSampler::operator== ( const TerrainLayerSampler s) const
inline

Definition at line 110 of file OgreTerrainMaterialGenerator.h.

References alias, and format.

Member Data Documentation

String Ogre::TerrainLayerSampler::alias

A descriptive name that is merely used to assist in recognition.

Definition at line 106 of file OgreTerrainMaterialGenerator.h.

Referenced by operator==().

PixelFormat Ogre::TerrainLayerSampler::format

The format required of this texture.

Definition at line 108 of file OgreTerrainMaterialGenerator.h.

Referenced by operator==().


The documentation for this struct was generated from the following file: