OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::TextureUnitState::UVWAddressingMode Struct Reference

Texture addressing mode for each texture coordinate. More...

#include <OgreTextureUnitState.h>

Public Attributes

TextureAddressingMode u
 
TextureAddressingMode v
 
TextureAddressingMode w
 

Detailed Description

Texture addressing mode for each texture coordinate.

Definition at line 140 of file OgreTextureUnitState.h.

Member Data Documentation

TextureAddressingMode Ogre::TextureUnitState::UVWAddressingMode::u

Definition at line 142 of file OgreTextureUnitState.h.

TextureAddressingMode Ogre::TextureUnitState::UVWAddressingMode::v

Definition at line 142 of file OgreTextureUnitState.h.

TextureAddressingMode Ogre::TextureUnitState::UVWAddressingMode::w

Definition at line 142 of file OgreTextureUnitState.h.


The documentation for this struct was generated from the following file: