OGRE  2.0
Object-Oriented Graphics Rendering Engine
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Ogre::VertexBoneAssignment_s Struct Reference

Records the assignment of a single vertex to a single bone with the corresponding weight. More...

#include <OgreVertexBoneAssignment.h>

Public Attributes

unsigned short boneIndex
 
unsigned int vertexIndex
 
Real weight
 

Detailed Description

Records the assignment of a single vertex to a single bone with the corresponding weight.

Remarks
This simple struct simply holds a vertex index, bone index and weight representing the assignment of a vertex to a bone for skeletal animation. There may be many of these per vertex if blended vertex assignments are allowed.

Definition at line 50 of file OgreVertexBoneAssignment.h.

Member Data Documentation

unsigned short Ogre::VertexBoneAssignment_s::boneIndex

Definition at line 53 of file OgreVertexBoneAssignment.h.

unsigned int Ogre::VertexBoneAssignment_s::vertexIndex

Definition at line 52 of file OgreVertexBoneAssignment.h.

Real Ogre::VertexBoneAssignment_s::weight

Definition at line 54 of file OgreVertexBoneAssignment.h.


The documentation for this struct was generated from the following file: