proogre3dcover_small Written by Gregory Junker, Pro Ogre 3D Programming is the first book dedicated to teaching new users the fundamentals of using OGRE. It starts from the basics of installation and progresses to more advanced topics like shadows, exploring all the major parts of OGRE along the way such as the powerful material management system.
Written by Ilya Grinblat and Alex Peterson, OGRE 3D 1.7 Application Development Cookbook. Very Windows/ MFC focused. See Review by Steve.
Written by Felix Kerger, OGRE 3D 1.7 Beginner’s Guide