skorpio
12-02-2009 05:38:00
Hello,
I noticed that there is another GUI that seems pretty good: MyGUI
I have been looking for a GUI that it is easier than CECUI. I tried hikary, although promising, it requires knowing flash
an quickGUI crashes on me. So I don't know what it looks like.
Is there any chance, MyGUI is ported to python-ogre?
Best Regards,
Skorpio
bharling
12-02-2009 09:41:04
Canvas is already there
import ogre.renderer.OGRE as ogre
import ogre.gui.canvas as canvas
However I haven't yet written the demo etc so likely that something will need to be tweaked..
I've stared on MyGUI however it will need some work so no guarantees....
Andy
bharling
13-02-2009 08:44:13
Blimey! you're like a python wrapping machine dude!
skorpio
13-02-2009 17:00:32
Hello,
Thanks, I'm looking forward to adding the best working GUI to my project.
I'll be moving to 1.6.1 this weekend and testing the canvas GUI.
-Skorpio
cstone
23-02-2009 00:59:49
Hi Guys,
Have been going through the Canvas c++ demo implementing some stuff in python - have got font definitions and texture lists but when I come to create an Atlas, I get errors for not matching signatures.
Anyone been able to create an Atlas and a Canvas in python-ogre yet?
Cheers
Chris.
An updated binary will be out over the next day or 2 which has a working canvas demo...
Andy
Altren
26-02-2009 17:59:36
2 skorpio Bad that you started this topic here, I noticed it only today. We already made generator for Managed C++ and finishing C# wrapper. It's not hard to add possibility of using MyGUI with python: main target is creating generator output templates.