Here is a list of known issues / bugs with the library. Those should be fixed with a future release.
- (?) Setting LOD levels to 1 doesn't work
The library no longer crashes as it did in older releases, but it produces strange visual results with displaced terrain patches. If you want to disable LOD, then as a workaround set the LOD levels to two and maxPixelError to 0. This will have the same effect.
Note: Works for me in ETM v2.3, at least in the demo. Let me know if you still experience this bug.