Editable Terrain Manager

Topic Posts Author Date
Ogre 1.9 - Solution to MaterialPtr compilation errors 1 255 17-11-2014 20:35:57
Can't compile Artifex Terra loader 1 Uovne 19-09-2014 06:35:12
cant compile ETM 2 Blender2Ogre 05-09-2012 17:04:56
Cant load my artifex terra 3d scene into ogre 5 Blender2Ogre 02-09-2012 00:13:54
ETM for VC9 (VC2008) and Ogre 1.7-1.8 mirror on Sourceforge 1 Nauk 29-07-2012 16:01:18
Building 2.3.2 with 1.7 VS2010 1 nykwil 19-11-2011 03:26:08
Why can not run clipmapterrain? 1 zengjie04 24-06-2011 10:06:14
Image Brush instead of a Mesh 2 narugohan 06-04-2011 09:40:37
there is gap with multi terrain . anyone help? 3 robin1979 06-08-2010 13:48:33
ETM, Linux, Ogre 1.7.1, OpenGL 1 Teknoman117 15-07-2010 04:15:27
Snow stacking effect on the terrain 2 greennymph 29-04-2010 11:04:50
etm license 1 moagames 29-03-2010 13:47:15
ETM newbie questions 4 Selfie 26-03-2010 16:05:05
Hill disappear when camea up the apparent horizon , why ? 1 zhucde 24-03-2010 15:21:19
Using ETM to paint in real time on a wall? 1 Realgar 19-03-2010 15:23:24
Need help! ETM2.3.1+VS2008Sp1+OGRE1.6.4 has problem~ 3 fishloved 08-03-2010 03:48:02
Vertex Highlighting 1 hairymunky 11-02-2010 20:45:45
the ShadowMap is not correct ! 1 zhucde 03-02-2010 05:59:27
Understanding the SplattingManager 1 kikosmalltalk 12-01-2010 12:08:09
running sample app 2 koso 04-01-2010 17:02:37
how do a mesh decal juse like plsm2 1 li574000 23-12-2009 09:08:12
Is this still under development? 2 boyamer 02-12-2009 15:24:40
Terrain mesh height larger than getHeight() value 3 trnrez 24-11-2009 23:07:04
Flickering Terrain shadows 2 MisterMayhem 04-11-2009 16:46:29
Ask for a question? 5 jxw167 15-10-2009 04:24:04
Compile ETM on Ubuntu 9.04 3 Arkada 28-09-2009 20:13:24
How to generate coverage maps ? 2 compvis 22-09-2009 07:03:50
Make tiles worldFragments? 1 pcglue 15-09-2009 01:04:12
saving texture to use it later in a static terrain... 1 samsamsam 08-09-2009 09:37:59
problem on building etl from svn 4 Cloudage 07-09-2009 04:51:29
How I can load terrains? 1 Darkeye 29-07-2009 09:40:29
Beginner questions; rounding on posToVertex() 1 helgridly 26-07-2009 11:57:03
ETM2.3 with Visual Studio 2005 ogre 1.6.2 ? 2 jianfu 17-07-2009 05:58:43
Copying Tiles 2 Hannofcart 11-07-2009 13:49:44
[REQ] ETM Editor ? 4 compvis 08-07-2009 09:46:07
ETM Tile Coordinates 10 Hannofcart 02-07-2009 20:09:38
ETM with Visual Studio 2008 ? 2 compvis 27-06-2009 09:04:45
ETL, Textureshadow Flicker ? 1 zhucde 26-06-2009 11:11:11
etm sample run error 2 aitang0501 25-06-2009 10:41:15
splatter Problem 1 wylionheart 16-06-2009 06:02:45
Cannot find symbol dllStartPlugin in library .\EditableTerra 4 qq18052887 12-06-2009 15:01:51
[BUG] saveHeightmapToImage 2 jguerra 08-06-2009 15:28:30
ETL Terrain computing shadowmap crashed 4 zhucde 31-05-2009 12:33:05
ETL can not recieve shadows? 2 zhucde 29-05-2009 07:22:37
how to render a infinite terrain or world? 2 archmager 28-05-2009 08:42:31
How to Dynamically change the texture repeat? 3 zhucde 25-05-2009 13:14:02
The links in the Download sticky post only give blank pages 2 Rhynedahll 24-05-2009 20:20:28
Using ETL to do Tile Based Terrain Management 1 Hannofcart 24-05-2009 15:32:45
ETL self shadow 1 zhucde 21-05-2009 16:15:21
ETL Splatting Problem 1 CyberCop 20-05-2009 04:08:50
how to get the ScenNode of ETL terrain' mesh 4 disney 10-05-2009 15:31:32
Bug on nvidia cards 1 Dalon 09-05-2009 13:38:02
Dynamic Lights Cause Crash on Shutdown 2 NinjaSaru 08-05-2009 09:18:22
No Materials Visible? Include Plugin_CgProgramManager 1 NinjaSaru 08-05-2009 07:06:45
Render issues after window resize 6 maxwave 07-05-2009 14:22:11
Crash In Release Mode 1 NinjaSaru 07-05-2009 05:24:36
What Source Should I Use? 5 NinjaSaru 07-05-2009 03:55:10
ETL Height & Paged grass 2 tabib 04-05-2009 13:59:38
how to get the ScenNode of ETM terrain' mesh 1 disney 29-04-2009 17:46:29
How to load Paint Texture dynamically ? 2 zhucde 24-04-2009 16:44:34
[SOLVED]Another ETM Linux Compilation Problem 3 Hannofcart 19-04-2009 14:22:50
What do you think about this ? 5 Jeanbono 18-04-2009 20:07:23
Texture not affected by light 4 Hackslash 18-04-2009 20:02:48
ETL future? 7 CABAListic 15-04-2009 23:23:30
OpenGL and some other Questions 2 Zero23 09-04-2009 16:19:42
How can you use a higher res coverage map? 3 trnrez 07-04-2009 21:37:31
Delete already added terrain textures 1 florinudrea 03-04-2009 16:29:34
Help me please! 1 vailory 01-04-2009 14:11:02
flatten terrain with etm 1 wly2010 01-04-2009 05:25:45
CMake Noob Problem 5 kungfoomasta 30-03-2009 03:28:58
Multiple terrains seams 5 XpLoDWilD 28-03-2009 18:26:13
Beginner.. 5 vailory 27-03-2009 11:07:30
spherical terrain 9 dudeabot 24-03-2009 00:18:26
Some Questions. 2 Zero23 17-03-2009 18:37:31
How to export ETTerrain to .mesh file 2 cmk524 04-03-2009 06:47:28
Patch to compile against Ogre trunk 2 sinbad 20-02-2009 15:55:19
[Solved] issue creating a world texture 7 trnrez 17-02-2009 22:26:28
Application is slow after deformation 7 azmeuk 17-02-2009 12:31:00
Lightmap Calculation *BUG* 1 stealth977 06-02-2009 14:04:29
Problem with deform position 2 ranjith 04-02-2009 09:56:46
[rev42]Problem loading colormap 4 wolfmanfx 22-01-2009 17:23:52
How to use PSSM in ETM ? 4 zhucde 15-01-2009 04:06:27
real time deformation and splatting 8 mickey 14-01-2009 14:35:18
Missing parameters in ETterrain.cfg 3 papi87 12-01-2009 21:23:38
Here is the texture splatting module with dynamic management 2 emre2345 09-01-2009 23:55:08
PhysX heightfield heightScale 3 plfiorini 06-01-2009 06:16:54
[Help] ETM Brushes Issue 4 m808 05-01-2009 00:04:15
[Solved] Shader Error ? 2 zhucde 29-12-2008 04:46:16
Using ETM with wxWidgets 4 Progger 28-12-2008 22:06:51
Using static geometry? 2 fd9 27-12-2008 20:23:24
[Solved]How to Blend ? 1 zhucde 26-12-2008 10:24:27
Need a starting point 3 Mithandir 25-12-2008 13:23:36
Terrain z-flicker , how ? 2 zhucde 23-12-2008 08:56:01
Possible bug in SplattingManager::saveMapToImage() 3 jake_ 18-12-2008 22:50:25
splatting pixel shader 5 mickey 15-12-2008 14:03:19
Creating ramps 1 codedjinn 10-12-2008 23:23:39
[SOLVED] Terrain not saving 6 jmontgomery 07-12-2008 04:22:34
regarding scrool the texture 3 prathap 04-12-2008 06:07:34
Is there any problem with DecalCursor class 2 ranjith 28-11-2008 07:05:06
How to project a Shape to the terrain as Decal? like Crysis 2 zhucde 19-11-2008 09:01:45
no terrain redered under Linux 3 rogerdv 18-11-2008 13:15:36
no terrain redered under Linux 1 rogerdv 18-11-2008 13:00:51
Fps prooblem for 2049*2049 heightmap 5 prathap 14-11-2008 07:28:02
to scroll the texture 2 prathap 13-11-2008 09:13:43
ETM + dynamic lightning => bad shadows for objects :S 8 Oceax 09-11-2008 17:20:38
Some additions to ETM 3 emre2345 03-11-2008 13:00:06
Unit Selection Transparency issue 1 kungfoomasta 03-11-2008 01:44:59
[CodeSnippet] My code for building ETM Shape with NxOgre 1 ahmedali 02-11-2008 08:41:42
Converting the CG shaders to GLSL 2 SomeFusion 01-11-2008 19:04:54
Demo is not running. 1 grayScale 27-10-2008 15:46:23
Tiling terrain? 1 ogrejoe 26-10-2008 20:22:08
Getting the terrain mesh 6 calsmurf2904 24-10-2008 21:45:27
Error in OpenGL 3 Dalon 22-10-2008 22:16:27
highlighting terrain sections 3 kungfoomasta 20-10-2008 17:53:09
[Solved] ETM with Hydrax 6 Jeanbono 18-10-2008 20:27:16
paint collision map over terrain 3 barce1ona 17-10-2008 08:57:53
StitchEdges function 1 emre2345 17-10-2008 08:27:32
Getting the 'morphed heights' to update physics body 2 bymulker 16-10-2008 12:53:58
ETL LInux compile problems 4 KorgKeys 15-10-2008 09:37:55
ETM on Mac? 6 ogrejoe 13-10-2008 15:40:43
Splatting with Dynamic Textures 8 bymulker 11-10-2008 14:58:59
Introducing the new ETL demo 7 CABAListic 05-10-2008 21:58:40
Crashing app 3 wannabee 01-10-2008 11:22:35
problem about lighting 5 emre2345 26-09-2008 12:42:33
Can i create two ETManaget instances 3 cmk524 25-09-2008 09:09:13
creating terrain 4 emre2345 24-09-2008 19:56:53
applying the colores to the terrain 2 prathap 23-09-2008 10:17:51
About tiles 3 emre2345 22-09-2008 22:23:09
Dynamic terrain material 4 Pieron 16-09-2008 21:44:02
ogreopcode: collision detection help 3 rogerdv 15-09-2008 15:24:39
autotooled build 2 Shark 02-09-2008 12:36:14
regarding brush rotation 2 prathap 30-08-2008 06:12:37
Maintenance release: Editable Terrain Manager v2.3.1 7 CABAListic 22-08-2008 22:04:45
Assertion with ETM demo and current Ogre SVN Version 3 Crash 22-08-2008 15:20:29
Shoggoth: Assertion Failed 2 rubasurex 22-08-2008 08:39:04
Linux and ATI IGP 8 rogerdv 19-08-2008 18:19:06
Problem with large Terrain (example: 64k x 64x) [Fixed] 2 Dalon 17-08-2008 01:27:15
Problem with Lights 2 cmk524 13-08-2008 13:32:16
Will light works on ET terrain 2 SivaKiran 12-08-2008 12:09:07
night and light problem 2 prathap 11-08-2008 12:35:38
Unable to run the sample ? 3 XpLoDWilD 05-08-2008 15:39:46
problem with ETM and OgreNewt 1 prathap 30-07-2008 09:19:49
problem with includeing OgreNewt with ETM 4 prathap 28-07-2008 15:37:39
et with ogrenewt 1 prathap 25-07-2008 05:36:56
[solved] ETM and OgreNewt 8 pra 25-07-2008 03:03:47
new comer problem(solved) 3 prathap 24-07-2008 05:48:46
Game crashing when attempting to get terrain height 2 DannyZB 23-07-2008 12:23:40
Direct access to terrain editing 6 DannyZB 20-07-2008 19:56:09
OpenGL Issues 2 mgoodman 18-07-2008 21:27:08
Image Dimensions 2 pra 14-07-2008 15:27:13
Lightmap flashing white 2 PrdglSqrl 30-06-2008 17:54:08
terrain tearing 4 DannyZB 29-06-2008 18:11:34
Dynamical splatting texture loading 19 pra 20-06-2008 20:58:48
Odd dynamic splatting problem 1 nod 19-06-2008 04:48:44
RuntimeError with Dynamic Library 3 drivehappy 18-06-2008 19:56:24
how to apply a mask? 2 luis 16-06-2008 20:32:00
ET and PhysX 9 BigB 10-06-2008 10:32:07
Problems with MET when updating to Mogre 1.4.8 3 side 09-06-2008 19:11:02
show a tree's shadow and save it to the "lightmap.png& 3 Gavin991 07-06-2008 07:59:02
Infinite height? 8 Crash 04-06-2008 15:26:22
Planning for ETM v2 maintenance release 4 CABAListic 30-05-2008 21:16:37
Problem with Texture 3 Dalon 25-05-2008 20:42:04
Shoggoth compile error 5 NoodlesOnMyBack 20-05-2008 02:35:02
Smooth Funktion for Deform ?? 4 MOROHEUZ 17-05-2008 09:37:48
Scaling Splatted Textures 3 Yacoby 15-05-2008 12:54:09
Portal-Connected-Zone Scene Manager (PCZSM) + ETL 2 NoodlesOnMyBack 07-05-2008 09:48:04
Terrain holes 18 btmorex 26-04-2008 09:20:33
Interference in my terrain 3 snorr 24-04-2008 09:55:45
Need Overhange editable feature. 3 jingjie 24-04-2008 05:56:01
Code: ETM Dynamic Lighting 71 SongOfTheWeave 17-04-2008 10:53:09
Problem with shadows on terrain 8 raygeee 11-04-2008 20:31:23
Bad intersect result with smaller terrain scale 7 SongOfTheWeave 11-04-2008 11:52:58
ETM Normal Mapping - Code Review 17 SongOfTheWeave 08-04-2008 11:32:52
Splatting question and terrain generator 18 Luth 07-04-2008 23:46:03
Min Brush resolution (1x1) not small enough 7 mkiv 03-04-2008 04:41:29
Simple texture on terrain 3 snorr 01-04-2008 23:13:16
Use SplattingManager to do splatting on (non terrain) meshes 5 pilo 29-03-2008 21:38:02
Collaborating on a Map Editor 13 baronvonarrow 28-03-2008 17:45:18
CEGui implementation into ETSM_DEMO 3 MOROHEUZ 17-03-2008 21:07:45
Problem with preloading of ET resources. 2 raygeee 14-03-2008 16:00:26
Why the poor performance? 7 snorr 12-03-2008 14:01:13
flat terrains 4 bart123 12-03-2008 05:58:05
Extreme detail mapping techniques 4 MisterMayhem 06-03-2008 23:14:50
New User with Problem 5 MOROHEUZ 06-03-2008 20:54:43
ETM => TSM 6 Brainshack 06-03-2008 11:58:23
Creating terrain from elevation map file 4 snorr 05-03-2008 22:43:35
Call for help: New demo project for ETL (simple editor) 20 CABAListic 28-02-2008 16:11:04
How is fog done with the ETM? 18 foxmulder900 26-02-2008 09:01:59
HELP, ETM not work on view card (NVIDIA GeForce2 MX/MX 400) 3 eway365 25-02-2008 08:28:32
Missing something, runtime ex during TerrainManager creation 5 jaaku1111 22-02-2008 02:29:59
Request for help: CMake build file 1 CABAListic 21-02-2008 17:51:51
How are heightmap values used? 5 kungfoomasta 19-02-2008 03:41:29
getHeightmapData question 2 kungfoomasta 18-02-2008 19:52:42
ETL v3 development 186 CABAListic 17-02-2008 13:35:12
Wireframe Terrain 3 MisterMayhem 16-02-2008 17:46:02
Question - Dynamic Lighting/Shadows 20 SongOfTheWeave 16-02-2008 05:54:10
[SOLVED] ETM heightmap pixel format 5 rudvard 14-02-2008 12:21:52
Anybody use PhysX and ETM? 30 kungfoomasta 13-02-2008 18:24:13
Using .raw for terrain 12 kungfoomasta 11-02-2008 07:54:59
RaySceneQuery and worldFragment 4 IceBerk 07-02-2008 11:32:40
TBN basis for normal mapping 15 aik6980 06-02-2008 19:55:01
Code: Adding a colormap 1 Nauk 06-02-2008 09:12:19
adding more splatting textures - newb - 12 tod 05-02-2008 20:20:57
Code: ETM Projective Decal 84 SongOfTheWeave 04-02-2008 05:24:54
Code: Fast/Simple Terrain Smoothing Function 5 SongOfTheWeave 04-02-2008 05:15:36
Code: Texture Palette - by request 1 SongOfTheWeave 04-02-2008 05:09:34
Free Textures 1 Nauk 30-01-2008 07:15:38
Cleaning up ETM assets and reloading new ones 8 MisterMayhem 28-01-2008 00:57:55
Problems trying to paint dynamically 5 gosse 27-01-2008 18:13:25
Projects using ETM 1 MisterMayhem 26-01-2008 20:12:40
ETM v3 design 3 CABAListic 25-01-2008 10:41:19
How to create rocks/cliffs ? 13 Slappy 22-01-2008 21:01:56
Feature requests for ETM v3 53 CABAListic 21-01-2008 18:39:53
Known issues 1 CABAListic 21-01-2008 18:33:25
ETM overview and download 3 CABAListic 21-01-2008 18:30:00