Getting the 'morphed heights' to update physics body


16-10-2008 12:53:58

hi all

I have set up a physics object based on the terrain. I did that by TerrainInfo.getHeightmapData() but the heights are not updated as the user morphes the heights. Does anybody have a function to get morphed heights so that you can update your physical terrain?

Thanks in advance.


16-10-2008 12:59:43

ok sorry .. heightmaps are updated but not at the interval 0 <-> max height as i expected but 0 <-> 1.