BetaJaen "I'm awesome" git release sample request

forgottenmindset

20-11-2009 21:28:21

Hey Betajaen, I'm not able to successfully compile the 1.5.5 bloodymess but I have loaded up your "I'm awesome" release.

I'm in desparated need of some sample code to demonstrate the fact that there is no body class or createRigidBody() call.

I understand the code for the bloodymess and older stuff, I can create an box actor but how can I make it visible?

I just want to get a cube on the screen and let it drop on a plane
could you jot some of that down for me real quick? Thanks!

betajaen

20-11-2009 21:33:00

There is too much awesome.

Have a gander at:

http://www.ogre3d.org/wiki/index.php/Bl ... Tutorial_1

forgottenmindset

21-11-2009 06:27:55

ok thanks

well ok, so aside from a couple of tweaks needed to get the sample code working it does work :)
(shape description and changed constructors)

but the volumes aren't working!

the volume demo code works (I can see it with the visual debugger) but the cube is not bouncing back at all. I rand the vc++ debugger and the call back function is not being called, even though I can clearly see the cube intersecting the volume box

Any ideas BetaJaen?