[Det] Callback working for you?

spacegaier

19-01-2010 16:33:23

Hello,

has anyone of you already using Detritus (although still in dev) got the callback thing working? I think I've done all the needed steps, but my callback methods get never triggered. However, in my eyes the Detritus code looks good on this issue, but I am not an expert here.

So a quick confirmation that callbacks are working would ruin my day, but tell me that it's my code that's not working ;) .

tertle

20-01-2010 22:44:01

Well I'm not using Detritus, but I can't get character controller callbacks to trigger if that's related at all.

XpLoDWilD

21-01-2010 17:08:42

Do you call mManager->updateControllers(); ?

retsam

17-02-2010 16:08:46

I've also come up to the point where collision callback or something similiar would be needed. I have not been able to get it working in Detritus. Is it really broken? :O I'm going to have to add some raycasting in it's place if so... Gah!

plonga

03-03-2010 08:57:22

I tried using callback too, but it didn't work for me neither.

I want to implement an explosion on a fixed spot. Is there any way to do this without callback? Maybe an intersection of some kind?