ulDuc
25-03-2010 16:21:46
Hi,
i have a map exported from 3DS MAX 2010 and i try through a batch script to convert all models from the scene into triangle and i have an error on a brick of a wall.
with the graphist, we tried to fix that problem but nothing did fine.
when a delete that brick from the scene in 3DS MAX, i have the same error on another brick. These bricks are copies from the first one, made then unique.
does someone has the same probleme ?
ul.Duc
i have a map exported from 3DS MAX 2010 and i try through a batch script to convert all models from the scene into triangle and i have an error on a brick of a wall.
PhysX Error! NXE_INTERNAL_ERROR (line of the file TriangleMeshBuilder.cpp : 361)
cleaning the mesh failed
with the graphist, we tried to fix that problem but nothing did fine.
when a delete that brick from the scene in 3DS MAX, i have the same error on another brick. These bricks are copies from the first one, made then unique.
does someone has the same probleme ?
ul.Duc