jarwulf
17-11-2010 00:55:32
Gotta crash when trying to create scene geometry out of mesh
Last Set Breakpoint
VS2008 auto breaks here in NxOgreMesh.cpp line 296
Any guesses as to what might be wrong?
Last Set Breakpoint
if (mLevelMesh == 0)//General/playpen.nxs", "playpen");
mLevelMesh = NxOgre::MeshManager::getSingleton()->load("ogre://General/BeltofWeller5.nxs", "level");
(breakpoint)SceneGeometry* scene_geom = mScene->createSceneGeometry(TriangleGeometryDescription(mLevelMesh), globalPose);
VS2008 auto breaks here in NxOgreMesh.cpp line 296
NxTriangleMesh* Mesh::getAsTriangleMesh()
{
return mType == Enums::MeshType_Triangle ? mMesh.mTriangle : 0;
}
Any guesses as to what might be wrong?